ZBrushCentral

Théo Peronnard's Art

Hi ZBrush Central,

I come here to share my last scuplt and keep going share later.

It’s inspired by a Svetlana Tigai’s illustration.

hope you enjoy !

TeaTimePortrait.jpgTeaTimeTurn.jpg

Attachments

TeaTimePortrait.jpg

TeaTimeTurn.jpg

oo very lovelyyy

good,

hi ZBrush Central,

this is my last personal project. My sister asked me to do her like “a character in a animation movie” for her birthday so here it is.
Hopefully, she was very happy to this.
it was also an opportunity to try xgen for the hair and for my first try I’m pretty pleased with that.
I used Zbrush for the shape and the details of the skin.

lanaRenderCompV4_jpeg.jpg
lanaTurnComp_jpeg.jpg

Attachments

lanaRenderCompV4_jpeg.jpg

lanaTurnComp_jpeg.jpg

Simplement superbe.

I really love this, and if your sister really has such an irresistible smile, she must be a very happy girl.

Congrats to her for her birthday, and to you for making this joli anim portrait.

thank you Erik! She has an more beautiful smile in real life :slight_smile:

I share my last project that I started 2 years ago, I finaly decided to finish it.
The concept came from the amazing designer, Cédric Peyravernay : https://www.artstation.com/artwork/3qBB2
I hope you enjoy.

CP_render_VF_comp.jpg
CP_render_VF_zoom_ face1.jpg
CP_render_VF_zoom_ face2.jpg
CP_render_VF_nymphe1.jpg
CP_render_VF_nymphe2.jpg
CP_render_VF_nymphe3.jpg
CP_render_VF_nymphe4.jpg
CP_render_VF_nymphe5.jpg
CP_render_VF_sceneOverview.jpg
CP_screenZb_overview.PNG
CP_screenZb_sculptHands.PNG.jpg
CP_screenZb_NympheBaseModel.jpg
CP_screenZb_sculptface.jpg

Attachments

CP_render_VF_comp.jpg

CP_render_VF_zoom_ face1.jpg

CP_render_VF_zoom_ face2.jpg

CP_render_VF_nymphe1.jpg

CP_render_VF_nymphe2.jpg

CP_render_VF_nymphe3.jpg

CP_render_VF_nymphe4.jpg

CP_render_VF_nymphe5.jpg

CP_render_VF_sceneOverview.jpg

CP_screenZb_sculptHands.PNG.jpg

CP_screenZb_NympheBaseModel.jpg

This is a pipe, excellent. :wink:

This is incredible!! Super awesome!)) He had a hard life…

hello zbrush central,

this is my last personal sculpt. I was testing Marco Plouffe’s hard surface workflow. It is based from a Rafael de Guzman’s design.
I will continue later I think with retopo, texturing and render.

RDZ_MechHead01_v2.jpgRDZ_MechHead02_v2.jpg

Attachments

RDZ_MechHead01_v2.jpg

RDZ_MechHead02_v2.jpg